Friday, February 21, 2014
Wednesday, February 19, 2014
Character Caricature
Create a World
I created a small world in unity 3d
This world consists of a stone building which I made out of cubes that I added a stone texture to. also trees are pre-made except for the one in the water which I made out of pre-made branches. the logs in the fireplace are cylinders with a wood texture on them. the fire was a particle effect which I enhanced by adding a smoke effect to make the smoke trail on top of the fire. water was a pre set as well I just changed the size and shape.
Here is a better picture of the fireplace with the smoke. you can also see the background is a large plane with a sky texture on it. I also created a light source for this world. the fireplace emitted some light but I added a different light source to imitate the sun.
I really enjoyed using this program and I didn't mind spending many hours tinkering with different settings and just seeing what would happen.
Sunday, February 2, 2014
Short Essay on Interactivity
Interactivity will not impair the
ability to tell a story, it will only change how it is told. I believe that a
great story can be told using interactivity without becoming a game. I think
that the input that the user gives will force them to want to give more in
order to see the reaction. In interactivity, the user must make some decisions.
Once the user has made some decisions they will be entirely consumed by the
story. It will make them feel as if they cannot abandon the story and they must
finish. When they have finished, they will have a feeling of accomplishment.
This is something that movies lack and videogames excel at. Not that you don’t feel
accomplished after watching a movie, but when you had a part in telling a story
it becomes more memorable. I think that if interactivity is used to tell a
story the user will remember their experiences much more vividly and will cause
them to think about it afterwards.
I think
the challenge with this is that experiencing an interactive story is a much
greater investment of time. When you watch a regular movie you can also do
other things. If you are experiencing an interactive story, you lose the
ability to multitask. Therefor you must devote your entire self to the story.
This means you will do it less often, and if you wanted to devote your entire
self to a story, you might as well just play a videogame. I believe that
interactivity is not a replacement for movies or videogames but an alternative
that could stand beside movies and film. Also, these stories might be difficult
to show to large groups of people. If one person is making the decisions, the
other people in the audience might feel left out. This is what makes it so
close to a game. When a large group of people enjoy a game, they either play
together or take turns. In movies, everyone just enjoys the same movie. With an
interactive story, it might feel like watching someone else having all of the
fun. So I think these stories would take place at the individual level, like a
game, but it would not impair the ability to tell a story.
Storyboard a Joke
JOKE #2
A young ventriloquist is touring the
clubs and stops to entertain
at a bar in a small town.
He's going through his
usual run of silly blonde jokes when a big
blonde woman in the fourth row
stands on her chair and says, "OK
jerk, I've heard just about enough of
your denigrating blonde
jokes. What makes you think you can stereotype women
that way?
What do a person's physical attributes have to do with their
worth as
a human being? It's guys like you who keep women like me
from being respected
at work and in my community, of reaching my
full potential as a
person...because you and your kind continue
to perpetuate discrimination
against not only blondes but women
at large...all in the name of
humor."
Flustered, the ventriloquist begins to apologize, when the
blonde
pipes up, "You stay out of this mister, I'm talking to that
little
bastard on your knee!"
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